UEFN Creative Studio

Worlds forged
for the Fortnite
generation.

Ascendant Forge is a small team of Unreal Editor for Fortnite creators who design, build, and ship high-engagement islands for brands who want to show up where the audience already plays.

50M+Plays on a single island
4×Featured by Epic Games
2019Building in Fortnite since
4Creators, one pipeline
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Why Ascendant Forge

Brands don't need another agency deck. They need a team that can actually ship inside Fortnite's engine — on time, on brand, and built to keep players coming back.

01

Native to the platform

Every build is engineered around Fortnite's discovery algorithm — session length, retention loops, and Epic's certification bar, from day one.

02

Full pipeline, one team

Level design, Verse engineering, environment art, VFX, and cinematics all sit under one roof — no handoffs, no lost context.

03

Brand-safe by default

IP compliance, moderation, and age-appropriate design are considered at every stage, not bolted on before launch.

04

Live after launch

We monitor plays, drop-off, and heatmaps post-release and ship iterations to keep engagement climbing.

Selected Work

Islands built to be played, not just visited.

A sample of maps and modes from our catalogue — full case studies and playtest data available on request.

Beach Assault key art -- a saluting WWII-style soldier character against a green Fortnite Beach Assault LTM background LTM

Beach Assault

Plays50M+
EngineCreative 1.0
RecognitionFirst-ever Creator LTM
Empire Escape key art — Stormtrooper in front of the Death Star, built with Epic's official Star Wars template assets in UEFN ★ Featured by Epic Games

Empire Escape

PlaysComing soon
EngineUEFN
TemplateStar Wars
Freestyle Mountain gameplay screenshot — a Yeti character snowboarding down a mountain ★ Featured by Epic Games

Freestyle Mountain

Plays3M+
EngineCreative 1.0
Torch Race key art — a finish line arch strung with festive lights and a glowing torch ★ Featured by Epic Games

Torch Race

Plays6M+
EngineCreative 1.0
RecognitionTop 5 · Dec 2019
Escape the Ice King gameplay screenshot — a hooded character running through an icy corridor ★ Featured by Epic Games

Escape the Ice King

Plays10M+
EngineCreative 1.0
Beans Royale key art — a group of bean-shaped characters jumping over a neon city skyline

Beans Royale

PlaysComing soon
EngineUEFN
How We Work

From brief to live island in five steps.

The same pipeline whether it's a small activation or a full seasonal campaign.

01

Brief & Strategy

We align on brand goals, audience, and what "success" looks like in play count and engagement.

02

Concept & Previz

Game mode, moodboard, and a playable greybox before a single art asset is final.

03

Build in UEFN

Level design, Verse scripting, art, and VFX come together in parallel sprints.

04

QA & Certification

Internal playtesting and polish, then prep for Epic's publishing review.

05

Launch & Live-Ops

We track the numbers post-launch and ship updates to keep the island climbing.

The Team

Four creators, one forge.

The core team behind every brief, build, and launch.

Portrait of Tobias

Tobias

CEO · Co-Founder & Creative Director

Sets the studio's creative direction and leads every brand partnership end to end.

Portrait of Ondrej

Ondrej

CTO · Co-Founder · Lead Gameplay Engineer

Architects the technical pipeline and leads gameplay engineering across every build.

Portrait of Daniel

Daniel

Level Design · Graphics & UI

Shapes level layouts, visual style, and interface design across the studio's islands.

Portrait of Paul

Paul

Scenegraph & AI Specialist

Builds the scene systems and AI behavior that bring islands to life.

Let's Talk

Let's forge your next campaign.

Tell us the brand, the goal, and the timeline — we'll come back with a concept and a realistic build schedule.

See the Work Again